A "little" test feature I've been working on for the last few days: RE2 zombie implementation. They are more or less in a working state, save random bugs or incomplete gore effects, which can be seen in this video.
There are two reasons for having RE2 zombies implemented: 1) They can be used to patch weirdness with 1.5 zombies 2) They will be recycled almost entirely as-is for Behind the Mask
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Loboto 3 is a team collaborating with Team IGAS on the Resident Evil 2 Prototype restoration...